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Books about 'augmented reality'

Number of products: 193
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Augmented Reality: A Practical Guide
by: Stephen Cawood
publisher: Pragmatic Bookshelf, published: 2008-01-18
ASIN: 1934356034
sales rank: 158970
price: $19.99 (new), $21.39 (used)

Augmented Reality is a natural way to explore 3D objects and data, as it brings virtual objects into the real world, where we live, rather than forcing us to learn how to navigate inside the computer. With video-see-through technology, AR handheld devices such as tablet PC's, PDA's, or camera cell phones, (or in many cases just a webcam and our standard computer monitor), you hold the device up and "see through" the display to view both the real world and the superimposed virtual object. You can move around and see the virtual object, model, animation, or game from different views as the AR system performs alignment of the real and virtual cameras automatically.

This book will introduce you to Augmented Reality (AR), provide detailed explanations of how the technology works, and provide samples for you to try on your own. Code samples using the freely downloadable ARTag software SDK in C++ and C# are included; all you need is a computer, printer, and a webcam.

Create something new today!

The End of Hardware, 3rd Edition: Augmented Reality and Beyond
by: Rolf R. Hainich
publisher: BookSurge Publishing, published: 2009-04-27
ASIN: 143923602X
sales rank: 270973
price: $25.95 (new), $23.99 (used)
Drag those windows from your screen and into the air in front of you. Use a simple glance to switch lights, open doors or surf the web. Virtual devices, virtual objects will surround us, anywhere. Only one piece of real hardware will do it all, replace anything. From concept to design to even a fiction part, "this book is a blueprint for an entire technology". The new edition has been greatly extended, with many new ideas and materials. From the foreword by Oliver Bimber: "Despite a technological focus, the book is written in a popular-scientific style - and therefore allows easy access to the material - even for non-experts. If I were to characterize this book in a single word, that word would be 'inspiring'. I can only hope that one day, someone will pick up and realize these ideas. For although, this might not be the 'End of Hardware' - it could well be the beginning of many new and exciting interfaces to the digital world in which we all live in.".
Emerging Technologies of Augmented Reality: Interfaces and Design
by: Michael Haller
publisher: IGI Global, published: 2006-11-10
ASIN: 1599040662
sales rank: 1084522
price: $79.96 (new), $79.95 (used)
Although the field of mixed reality has grown significantly over the last decade, there have been few published books about augmented reality, particularly the interface design aspects. Emerging Technologies of Augmented Reality: Interfaces and Design provides a foundation of the main concepts of augmented reality (AR), with a particular emphasis on user interfaces, design, and practical AR techniques, from tracking algorithms to design principles for AR interfaces. Emerging Technologies of Augmented Reality: Interfaces and Design contains comprehensive information focusing on the following topics: technologies that support AR, development environments, interface design and evaluation of applications, and case studies of AR applications.
Spatial Augmented Reality: Merging Real and Virtual Worlds
by: Oliver Bimber
publisher: A K Peters, Ltd., published: 2005-07-15
ASIN: 1568812302
sales rank: 636958
price: $47.32 (new), $46.00 (used)
Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays.

In this book, the authors discuss spatial augmented reality approaches that exploit optical elements, video projectors, holograms, radio frequency tags, and tracking technology, as well as interactive rendering algorithms and calibration techniques in order to embed synthetic supplements into the real environment or into a live video of the real environment. Special Features Comprehensive overview Detailed mathematical equations

Code fragments

Implementation instructions

Examples of Spatial AR displays

Advanced Tracking Systems: Computational Approaches (Augmented Vision and Reality)
publisher: Springer, published: 2010-08-17
ASIN: 364204932X
sales rank: 3321425
price: $152.95 (new)

Modern visual tracking systems implement a computational process that is often divided into several modules such as localization, tracking, recognition, behavior analysis and classification of events. This book will focus on recent advances in computational approaches for detection and tracking of human body, road boundaries and lane markers as well as on recognition of human activities, drowsiness and distraction state.

The book is composed of seven distinct parts. Part I covers people localization algorithms in video sequences. Part II describes successful approaches for tracking people and body parts. The third part focuses on tracking of pedestrian and vehicles in outdoor images. Part IV describes recent methods to track lane markers and road boundaries. In part V, methods to track head, hand and facial features are reviewed. The last two parts cover the topics of automatic recognition and classification of activity, gesture, behavior, drowsiness and visual distraction state of humans.

Medical Imaging and Augmented Reality: 4th International Workshop Tokyo, Japan, August 1-2, 2008, Proceedings (Lecture Notes in Computer Science / Image ... Vision, Pattern Recognition, and Graphics)
publisher: Springer, published: 2008-08-27
ASIN: 3540799818
sales rank: 846262
price: $63.00 (new), $63.97 (used)

This book constitutes the refereed proceedings of the 4th International Workshop on Medical Imaging and Augmented Reality, MIAR 2008, held in Tokyo, Japan, in August 2008.

The 44 revised full papers presented together with 3 invited papers were carefully reviewed and selected from 90 submissions. The papers are organized in topical sections on surgical planning and simulation, medical image computing, image analysis, shape modeling and morphometry, image-guided robotics, image-guided intervention, interventional imaging, image registration, augmented reality, and image segmentation.

Augmented Reality: Placing Artificial Objects in Real Scenes
publisher: AK Peters, published: 1999-10
ASIN: 1568810989
sales rank: 2077290
price: $63.76 (new), $23.85 (used)
Stepping into Virtual Reality
by: Mario Gutierrez
publisher: Springer, published: 2008-04-04
ASIN: 1848001169
sales rank: 378853
price: $49.41 (new), $50.00 (used)

Virtual reality techniques are increasingly becoming indispensible in many areas including medicine, entertainment, architecture, education and manufacturing, with VR tools being used for testing and prototyping products at design stages, as well as for creating applications in finished products. This book looks at how to generate advanced virtual reality worlds. It covers principles, techniques, devices and mathematical foundations, beginning with basic definitions, and then moving on to the latest results from current research and exploring the social implications of these.

Very practical in its approach, the book is fully illustrated in colour and contains numerous examples, exercises and case studies. Careful reading of this textbook will allow students and practitioners alike to gain a practical understanding of virtual reality concepts, devices and possible applications.

Machine Vision Beyond Visible Spectrum (Augmented Vision and Reality)
publisher: Springer, published: 2010-08-29
ASIN: 3642115675
sales rank: 463861
price: $152.95 (new)

The material of this book encompasses many disciplines, including visible,

infrared, far infrared, millimeter wave, microwave, radar, synthetic aperture radar, and

electro-optical sensors as well as the very dynamic topics of image processing, computer

vision and pattern recognition.

This book is composed of six parts:

* Advanced background modeling for surveillance

* Advances in Tracking in Infrared imagery

* Methods for Pose estimation in Ultrasound and LWIR imagery

* Recognition in multi-spectral and synthetic aperture radar

* Fusion of disparate sensors

* Smart Sensors

Mixed Reality: Augmented Reality, Interactive Art, Alternate Reality Game, Simulated Reality, Head-Up Display
publisher: Books LLC, published: 2010-05-04
ASIN: 1155465628
sales rank: 3829184
price: $19.99 (new), $21.26 (used)
Purchase includes free access to book updates online and a free trial membership in the publisher's book club where you can select from more than a million books without charge. Chapters: Augmented Reality, Interactive Art, Alternate Reality Game, Simulated Reality, Head-Up Display, Cave Automatic Virtual Environment, Xi, Projection Augmented Model, Eyetoy, Head-Mounted Display, Compositing, Simulated Reality in Fiction, Mixed Reality, Virtual Retinal Display, Camera Resectioning, Bamzooki, Real-Time Computer Graphics, Virtuality Continuum, Artoolkit, Video Tracking, Augmented Virtuality, Image-Based Modeling and Rendering, Virtual, Interactive Video Compositing, Fightbox. Excerpt: Stable release : 2.72.1 ARToolKit is a computer vision tracking library that allows for the creation of augmented reality applications that overlay virtual imagery on the real world. To do this, it uses video tracking capabilities in order to calculate the real camera position and orientation relative to square physical markers in real time. Once the real camera position is known a virtual camera can be positioned at the same point and 3D computer graphics models drawn exactly overlaid on the real marker. So ARToolKit solves two of the key problems in Augmented Reality; viewpoint tracking and virtual object interaction. ARToolKit was originally developed by Hirokazu Kato of Nara Institute of Science and Technology in 1999 and was released by the University of Washington HIT Lab. Currently it is maintained as an opensource project hosted on SourceForge with commercial licenses available from ARToolWorks . ARToolKit is a very widely used AR tracking library with over 160,000 downloads since 2004 . Features Operating systems It is available for SGI IRIX , Microsoft Windows , Mac OS X and Linux -based systems. Recently it has also been ported to the Symbian operating systems and iPhone to support mobile AR applications. Spinoffs and related References (URLs online) item 1. Kato, H., Billi...
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